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  Outline for Web Page Design Workshop Introduction

Day 1

1. Concept of a web page.

       a. you have to have something you want to communicate

       b. visualize how on a printed page you would communicate—consider pictures and words and how the page will be laid out. (You can actually sketch the page on paper.)

 

2. Components of a web page

        a. background

        b. text (words)

        c. pictures

3. Beginning a page

        a. building a page with a composer: Netscape Composer, Frontpage 2000, Dreamweaver 3

        b. building a page with a composer at a web site

        c. finding a site to place your page

4. Begin your page

        a. sketch the page with the information you want to impart.

        b. write the text message(s) for your page.

        c. name the pictures you’d like to use.

                 1) do you have them available for scanning?

                 2) do you have them already on disks in a usable picture format? (jpg, gif, tiff, bmp.)

                 3) do you want to get them from other sites on the web?

                 4) will you have to take these pictures? (conventional or digital camera?)

                 5) do you want to use video? (how will you obtain the video?)

5. Begin to build your page; put all the components you have described in your sketch into a single folder in a place they can stay (suggest "My Documents" or on your "C" dirve)

        a. open a blank page on a composer.

        b. choose a background

                 1. solid color

                 2. pictures (Explain the use of a graphics editor to prepare pictires.)

                 3. insert your pictures


Layout Considerations
Web pages can contain text, graphics, and hypertext links. To get a better understanding of web page layout, you must understand the web page text-stream model. Both text and graphics flow as if they were text. This attribute imposes real limitations on the design of an HTML document.
Using the text-stream model, page proportions and line breaks will vary depending on the following:
Since you cannot predict the above variables, it is necessary to make some educated guesses based on probabilities. A good practice would be to assume the following:
The "text-stream" model can effect your page layout in ways you might not expect. When you design the page, you might position a series of graphics all the way to the right of the page. When you view the page in your browser, everything appears as you would like it to appear. Later you view your pages using a computer with a smaller monitor. The small window had caused some or all of the graphics to re-flow or wrap-around and appear on the left of the screen -- upsetting the balance of the page layout.

To avoid this problem, it may be necessary to create a table or series of tables of fixed dimensions, and insert the graphics and text in various cells of the table(s).


Graphic Considerations
A picture is worth a thousand words -- and usually several times larger (in terms of bytes) then all of the text on a web page.
If you are like most of us, you connect to the Internet via a modem and a phone line. Under average Internet "traffic" conditions, you might be forced to wait a minute or more for a "graphically intense" page to download all of its graphic images. This can be very frustrating.
Also, some browsers don't support graphics, or perhaps the user has turned off the display of graphic images in their browser to speed up the loading of web pages. Provide alternate text-only pages where necessary and provide a text description for each "major" image.
Since most of us will insert images in our web pages, here are some guidelines to follow:


d. insert your text. (Explain how text can be adjusted to flow around pictures.)

 


Some Stylistic Do's and Don'ts
Do:
Don't:


 

6. What is HTML language and how does HTML language affect my page? (For a better discussion of HTML language than we can give here go to http://builder.cnet.com/Authoring/Basics/

This site will give a complete and detailed examination of the language that lies behind an web page.)

 

7. Save your page and call it "index."

End of Day 1

 

 

Outline for Web Page Design Workshop Introduction

Day 2

1. Review of Day 1:

2. Finalize your index page by placing all pictures and text where you want. Make sure you have the background you want.


Typographical Considerations
If you are familiar with typesetting or desk top publishing, you have come to expect certain things when designing a document. Don't expect this kind of control when creating a web page. Limitations of HTML and your lack of control of the viewer's web browser, prohibit you from controlling the following:
To use any of the above, it is necessary to create a graphic image which represents the text.
With the advent of HTML 4.0 and Cascading Style Sheets (CSS), it is now possible to overcome some of the above listed layout and style limitations. However, HTML 4.0 and CSS require version 4.x web browsers -- which are only recently gaining wide acceptance. If you choose to use HTML 4.0 and CSS features, view your pages using an older browser to determine the viability of these pages.


3. Build hyperlinks

         a. to your own pages on your site.

         b. to other people’s pages

         c. within the same page

         d. to e-mail

4. Test your links


Test your web page links locally

Before you load your web site onto the web server, test the page links. This can be accomplished in several ways.

If you don't have an Internet connection, you won't be able to test links to remote sites. Nevertheless, you should test all of your local links. To do so, do the following:

If you do have an Internet connection, you will be able to test both local and remote page links. To accomplish this test, do the following:


 

5. Upload you web page to a server

a. FTP them (to www.iron.net) A popular windows FTP program is
WS_FTP (Home users can use the Limited Edition, or LE, version).

b. If using Microsoft FrontPage, there is a Front Page Publishing Wizard or the publishing wizzard of any other cmposer you’re using

End of Day 2

 

 

 

Outline for Web Page Design Workshop Introduction

Day 3


Structure the Site on Your Development Computer
Create a directory structure on your development computer which exactly duplicates that which you plan to load on the web server. Do this before you create a single web page. Don't wait to do it after you have created numerous pages.
Note: Perhaps you are thinking, "I don't plan to have that many pages. This probably doesn't apply to me. I'll just create a single site directory."
Most sites start small and grow quickly. Have you allowed for this? Will your present organization easily allow you to expand the site? Planning now will save you many hours of work later.
Using this approach, you will be able to test all of your page links locally; yet, in the same context as they will exist on the web server. Later, when you load your site on the the web server, you will load your site root directory -- loading with it the entire site, including subdirectories. This approach will assure you that all pages and images will maintain their correct relative relationship and linkages. To accomplish this, do the following:


1. Building the rest of your site. (If you are using a composer, you can build a site map to keep track of your pages; however, for our considerations here, since you site will probably be only 3 or 4 pages, we are not going to get into site maps.)

      a. your site should have a consistent appearance. For example you should probably use the same           background throughout the site and you may want to use some recurring graphics.

      b. Building a navigation bar to your side (that appears at the tops and perhaps bottom of each page) will           help your visitors get around your site with little confusion.

2. View your site in other browsers—see if your site works in netcape and explorer—not only recent versions but perhaps older versions of the browsers too.

 

2. Lots of other things that will help you build a page:

       a. manipulating graphics for fast loading pages—thumbnails, low resolution jpegs and gifs. Using            watermarks to change and protect your pictures. Using rollovers.

       b. using a validation program or site to make sure your HTML is clean

       c. using tables and layers

       d. writing pages with forms and using form wizzards—familiarity with javascript

       e. using frames

       f. using themes for consistent pages

      g. implementing multimedia functions—video, audio, animated graphics, powerpoint presentations

      h. using excel to put grades on the web

      i. log visitors/counters

      j. create a scrolling marquee

      k. using metatags and keywords

      l. getting your site on a search engine

      m. setting up a secure site

     n. gimmicks—using a splash page, contests, puzzles

     o. color psychology

     p. getting your own domain name and registering